A playbook for characterization of multi-domain information

L. Fenstermacher, Malissa Perez, Kathleen G. Larson, Kirsten Rice
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Abstract

A recent publication entitled, “The US Army in Multi-Domain Operations 2028”1 stated that the current strategic environment is characterized by continuous competition involving “great powers”, particularly China and Russia, which challenge in all domains and leverage the “competition” space to achieve operational and strategic objectives. For example, diplomatic, economic actions, information warfare, unconventional and conventional operations are being integrated to fracture alliances (e.g., NATO) and partnerships. In the transition from “competition” to conflict, space, cyber, electromagnetic and information would be integrated to create standoff in order to separate friendly forces over time, space and function. In response to the realization that information has significant impacts on national security (e.g., foreign manipulation of elections), Information was declared the 7th joint warfighting function. Information Operations is a subset of the Information function focused on the employment of military capabilities to change adversary behavior. Operating successfully requires the ability to characterize and assess the impact of various actions, messages, events on actors, communities and a mastery of the tools, techniques and activities to affect the dimension of the information environment (individuals, organizations and systems that collect, process, disseminate or act on information).2 This paper will introduce a Playbook concept to enable successful operations in the Information Environment (IE) based on the characterization of multiple domain information using the BEND framework3, extended beyond Social Media to encompass Information Domains or Information Related Capabilities (IRC). An example of Playbooks based on a historical scenario will be provided. Exemplars of analytics to support IE characterization will be included, along with a discussion of remaining research gaps.
描述多域信息的剧本
最近一份题为《2028年多领域作战中的美国陆军》的出版物1指出,当前战略环境的特点是涉及“大国”,特别是中国和俄罗斯的持续竞争,这些大国在所有领域挑战并利用“竞争”空间实现作战和战略目标。例如,外交、经济行动、信息战、非常规和常规行动正在整合,以破坏联盟(例如北约)和伙伴关系。在从“竞争”到冲突的过渡中,空间、网络、电磁和信息将被整合,形成对峙,从而在时间、空间和功能上分离友军。由于认识到信息对国家安全具有重大影响(例如,外国操纵选举),信息被宣布为第7联合作战功能。信息作战是信息功能的一个子集,侧重于利用军事能力来改变对手的行为。成功的运作需要有能力描述和评估各种行动、信息、事件对行动者、社区的影响,并掌握影响信息环境维度(收集、处理、传播或对信息采取行动的个人、组织和系统)的工具、技术和活动本文将介绍一个Playbook概念,使信息环境(IE)中的成功操作成为可能,该概念基于使用BEND框架对多领域信息的表征,并将其扩展到社交媒体之外,包括信息领域或信息相关能力(IRC)。将提供一个基于历史场景的剧本示例。将包括支持IE特性的分析范例,以及对剩余研究差距的讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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