Who Calls The Shots? Rethinking Few-Shot Learning for Audio

Yu Wang, Nicholas J. Bryan, J. Salamon, M. Cartwright, J. Bello
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引用次数: 15

Abstract

Few-shot learning aims to train models that can recognize novel classes given just a handful of labeled examples, known as the support set. While the field has seen notable advances in recent years, they have often focused on multi-class image classification. Audio, in contrast, is often multi-label due to overlapping sounds, resulting in unique properties such as polyphony and signal-to-noise ratios (SNR). This leads to unanswered questions concerning the impact such audio properties may have on few-shot learning system design, performance, and human-computer interaction, as it is typically up to the user to collect and provide inference-time support set examples. We address these questions through a series of experiments designed to elucidate the answers to these questions. We introduce two novel datasets, FSD-MIX-CLIPS and FSD-MIX-SED, whose programmatic generation allows us to explore these questions systematically. Our experiments lead to audio-specific insights on few-shot learning, some of which are at odds with recent findings in the image domain: there is no best one-size- fits-all model, method, and support set selection criterion. Rather, it depends on the expected application scenario. Our code and data are available at https://github.com/wangyu/rethink-audio-fsl.
谁说了算?重新思考音频的短镜头学习
Few-shot学习旨在训练模型,使其能够在给定少量标记示例(即支持集)的情况下识别新类别。虽然近年来该领域取得了显著的进展,但他们往往专注于多类图像分类。相比之下,音频往往是多标签的,因为重叠的声音,导致独特的属性,如复音和信噪比(SNR)。这就引出了一些悬而未决的问题,即这些音频属性可能对少量学习系统设计、性能和人机交互产生的影响,因为这通常取决于用户收集和提供推理时间支持集示例。我们通过一系列旨在阐明这些问题答案的实验来解决这些问题。我们介绍了两个新的数据集,FSD-MIX-CLIPS和FSD-MIX-SED,它们的程序化生成使我们能够系统地探索这些问题。我们的实验导致了对音频特定的几次学习的见解,其中一些与最近在图像领域的发现不一致:没有最好的一刀切的模型、方法和支持集选择标准。相反,它取决于预期的应用程序场景。我们的代码和数据可在https://github.com/wangyu/rethink-audio-fsl上获得。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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