Ballgorithm - Uma Ferramenta Introdutória Para Conceitos de Programação

Guilherme S. Melo, Carlos de Azevedo Pinto Soares Neto
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Abstract

The Computer Science Course presents one of the highest dropouts rates among higher education courses in Brazil. Besides that, it’s known that the Algorithms discipline is the base of the knowledge learnt throughout the course and the first contact of students with computer programming. Having that said, the Ballgorithm was idealized to be a tool that includes a simple programming language and a ludical approach, making use of digital games visual elements. This paper aims to presente the development process of the Ballgorithm tool, the Ballcode language and the design decisions regarding to the system architecture.
Ballgorithm -编程概念的入门工具
计算机科学课程是巴西高等教育课程中辍学率最高的课程之一。此外,众所周知,算法学科是整个课程所学知识的基础,也是学生与计算机编程的第一次接触。话虽如此,ballgalgorithm被理想化为一种工具,包含一种简单的编程语言和一种滑稽的方法,利用数字游戏的视觉元素。本文主要介绍了Ballcode算法工具、Ballcode语言的开发过程以及系统架构方面的设计决策。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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