Weight Perception Simulation in Virtual Reality with Passive Force using Force Sensing Resistors

Woan Ning Lim, Yunli Lee, K. Yap, Ching-Chiuan Yen
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Abstract

There is a rise of interest in promoting Virtual Reality (VR) in many industries since the VR headsets released as consumer products and getting affordable. The advantage of VR lies in its capability in creating a sense of presence and immersion, however it is still a major challenge to enable humans to feel the weight of the object in VR. There have been remarkable advancements in the development of haptic interfaces throughout the years. However, a number of challenges limit the progression to enable humans to sense the weight of virtual objects. Pseudo-haptic approach is a less costly alternative with better mobility compared to haptic interfaces. It is a software approach seeks to use the overall dominance of the visual system to create haptic illusions to render the perception of weight. In this paper, a pseudo-haptic model using passive force to simulate weight perception is proposed. The hand pressures are captured during the interaction to simulate the objects’ behavior to create the pseudo-weight illusion. The design and implementation of the force detection and visual feedback modules are discussed, and the preliminary evaluations of the force sensing resistors are presented.
基于力感电阻的被动力虚拟现实体重感知仿真
自从VR头显作为消费产品发布并变得价格合理以来,许多行业对推广虚拟现实(VR)的兴趣日益浓厚。VR的优势在于它能够创造一种存在感和沉浸感,但是在VR中,让人类感受到物体的重量仍然是一个主要的挑战。多年来,触觉界面的发展取得了显著的进步。然而,许多挑战限制了人类感知虚拟物体重量的进展。与触觉接口相比,伪触觉接口成本更低,移动性更好。这是一种软件方法,试图利用视觉系统的整体优势来创造触觉错觉,以呈现对重量的感知。本文提出了一种利用被动力模拟重量感知的伪触觉模型。在交互过程中捕捉手的压力来模拟物体的行为,从而产生伪重量错觉。讨论了力检测和视觉反馈模块的设计与实现,并对力传感电阻进行了初步评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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