Three-Dimensional Underwater Acoustic Source Localization by Sparse Signal Reconstruction Techniques

A. Koul, G. V. Anand, Sanjeev Gurugopinath, K. Nathwani
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引用次数: 7

Abstract

Several superresolution source localization algorithms based on the sparse signal reconstruction framework have been developed in recent years. These methods also offer other advantages such as immunity to noise coherence and robustness to reduction in the number of snapshots. The application of these methods is mostly limited to the problem of one dimensional (1-D) direction-of-arrival estimation. In this paper, we have developed 2-D and 3-D versions of two sparse signal reconstruction methods, viz. $\ell_{1}$-SVD and re-weighted $\ell_{1}$-SVD, and applied them to the problem of 3-D localization of underwater acoustic sources. A vertical linear array is used for estimation of range and depth and a horizontal cross-shaped array is used for bearing estimation. It is shown that the $\ell_{1}$-SVD and re-weighted $\ell_{1}$-SVD processors outperform the widely used MUSIC and Bartlett processors.
基于稀疏信号重构技术的三维水声声源定位
近年来出现了几种基于稀疏信号重构框架的超分辨信号源定位算法。这些方法还具有抗噪声、相干性和减少快照数量的鲁棒性等优点。这些方法的应用大多局限于一维到达方向估计问题。本文提出了两种稀疏信号重建方法$\ell_{1}$-SVD和重加权$\ell_{1}$-SVD的二维和三维版本,并将其应用于水声声源的三维定位问题。垂直线性阵列用于估计距离和深度,水平十字形阵列用于估计方位。结果表明,$\ell_{1}$-SVD和重新加权的$\ell_{1}$-SVD处理器优于广泛使用的MUSIC和Bartlett处理器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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