Kirill Ragozin, Xiaru Meng, R. Peiris, Katrin Wolf, G. Chernyshov, K. Kunze
{"title":"ThermoQuest - A Wearable Head Mounted Display to Augment Realities with Thermal Feedback","authors":"Kirill Ragozin, Xiaru Meng, R. Peiris, Katrin Wolf, G. Chernyshov, K. Kunze","doi":"10.1145/3490632.3490649","DOIUrl":null,"url":null,"abstract":"We present ThermoQuest, a self-contained wearable head-mounted display system for enhancing Virtual Reality experiences with temperature feedback. It’s constructed with commodity hardware elements, featuring 6 Peltier elements on the rim of the headset touching the users face. We explain the design and implementation of an affordable wearable thermal VR prototype build with commodity hardware. In a user study with 15 participants, we show evidence for a significant difference in reported presence in VR between thermal VR and control conditions (p > 0.017) in a counterbalanced experimental setup. We end with a discussion and use cases of the presented VR prototype and similar systems.","PeriodicalId":158762,"journal":{"name":"Proceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia","volume":"42 1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-05-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3490632.3490649","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
We present ThermoQuest, a self-contained wearable head-mounted display system for enhancing Virtual Reality experiences with temperature feedback. It’s constructed with commodity hardware elements, featuring 6 Peltier elements on the rim of the headset touching the users face. We explain the design and implementation of an affordable wearable thermal VR prototype build with commodity hardware. In a user study with 15 participants, we show evidence for a significant difference in reported presence in VR between thermal VR and control conditions (p > 0.017) in a counterbalanced experimental setup. We end with a discussion and use cases of the presented VR prototype and similar systems.