Pierre McCauley, Brandon Nsiah-Ababio, J. Reed, Faramola Isiaka, Tao Xie
{"title":"Preliminary analysis of code hunt data set from a contest","authors":"Pierre McCauley, Brandon Nsiah-Ababio, J. Reed, Faramola Isiaka, Tao Xie","doi":"10.1145/2993270.2993272","DOIUrl":null,"url":null,"abstract":"Code Hunt (https://www.codehunt.com/) from Microsoft Research is a web-based serious gaming platform being popularly used for various programming contests. In this paper, we demonstrate preliminary statistical analysis of a Code Hunt data set that contains the programs written by students (only) worldwide during a contest over 48 hours. There are 259 users, 24 puzzles (organized into 4 sectors), and about 13,000 programs submitted by these users. Our analysis results can help improve the creation of puzzles in a future contest.","PeriodicalId":147707,"journal":{"name":"Proceedings of the 2nd International Code Hunt Workshop on Educational Software Engineering","volume":"226 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2nd International Code Hunt Workshop on Educational Software Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2993270.2993272","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Code Hunt (https://www.codehunt.com/) from Microsoft Research is a web-based serious gaming platform being popularly used for various programming contests. In this paper, we demonstrate preliminary statistical analysis of a Code Hunt data set that contains the programs written by students (only) worldwide during a contest over 48 hours. There are 259 users, 24 puzzles (organized into 4 sectors), and about 13,000 programs submitted by these users. Our analysis results can help improve the creation of puzzles in a future contest.