EMBRACE - a VR piece about disability and inclusion (2018)

F. Schroeder
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Abstract

“Embrace” is a work created as part of a UK AHRC (Arts Humanities Research Council) funded project on Immersive and Inclusive Music Technologies. The piece is for VR headset and was developed for one of the grant's proposed outputs. The research conducted investigated how emerging technologies (such as VR) can best be adopted to suit people with different abilities (movement impaired people for example). “Embrace” allows the viewer to experience issues around disability. It tells the story about two disabled musicians (one visually impaired and one wheelchair bound) and how both experience exclusion before a concert situation. We also find out some background with regards to the nature of their disability. The work wants to stimulate the viewer to embrace difference; hence the title “Embrace”. “Embrace” is a short immersive experience about inclusion and embracing difference. It was produced at the Sonic Arts Research Centre, Queen's University Belfast as part of the AHRC/EPSRC Next Generation of Immersive Experiences Programme 2018.
拥抱——关于残疾和包容的VR作品(2018)
“拥抱”是英国人文艺术研究委员会资助的沉浸式和包容性音乐技术项目的一部分。这件作品是为VR耳机开发的,是为赠款的提议产出之一而开发的。这项研究调查了如何最好地采用新兴技术(如VR)来适应不同能力的人(例如运动障碍的人)。“拥抱”让观众体验到与残疾有关的问题。它讲述了两个残疾音乐家(一个视力受损,一个坐轮椅)的故事,以及他们在音乐会前如何被排斥。我们还发现了一些关于他们残疾性质的背景。作品想要激发观者拥抱差异;因此标题为“拥抱”。“拥抱”是一个关于包容和拥抱差异的短暂沉浸式体验。它是由贝尔法斯特女王大学音速艺术研究中心制作的,是2018年AHRC/EPSRC下一代沉浸式体验计划的一部分。
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