User performance and haptic design issues for a force-feedback sound editing interface

Lonny L. Chu
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引用次数: 11

Abstract

This paper describes current work on the design and development of haptic interfaces for use with digital sound editing software. Current systems rely on computer keyboards, mice, and sometimes passive knobs for user input and graphics and audio for feedback. The addition of haptic feedback will improve the user experience because of the additional mode of feedback received through touch. This work is focused on using a design methodology, including need finding, user observations, prototyping, and user testing to develop haptic sensations effective for manipulating sound.
力反馈声音编辑界面的用户性能和触觉设计问题
本文描述了用于数字声音编辑软件的触觉界面的设计和开发的当前工作。当前的系统依赖于电脑键盘、鼠标,有时还有被动的旋钮来进行用户输入,以及图形和音频来进行反馈。添加触觉反馈将改善用户体验,因为通过触摸接收到的额外反馈模式。这项工作的重点是使用一种设计方法,包括需求发现、用户观察、原型设计和用户测试,以开发有效操纵声音的触觉。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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