Mechanism for developing a kinesthetic haptic feedback system

A. Farooq, P. Weitz, G. Evreinov, R. Raisamo
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引用次数: 2

Abstract

Kinesthetic information is beneficial in detecting, recognizing, and interpreting haptic objects in virtual space. Unfortunately, kinesthetic feedback requires linkage-based high-powered multi-dimensional manipulators, such as exoskeletons or robotic arms, which are currently not possible to integrate with mobile devices. To overcome this challenge, we describe a novel system that is able to apply linkage-free directional forces to a stylus tip, in order to control user input behavior and provide haptic information. Elaborating on the theoretical approach introduced by Reznik and Canny in their `Universal Plannar Manipulator', this paper illustrates the development of the novel “Stick-slip” Kinesthetic Display Surface (SKDS) prototype. The SKDS prototype is an evolution of various design efforts, highlighting the efficiency, accuracy, and reliability of the system. We demonstrate how it is possible to generate directional forces on an interactive display in order to move a linkage-free stylus over a touchscreen in a fully controlled and efficient manner.
发展动觉触觉反馈系统的机制
动觉信息有助于检测、识别和解释虚拟空间中的触觉物体。不幸的是,动觉反馈需要基于连接的高性能多维操纵器,如外骨骼或机械臂,目前不可能与移动设备集成。为了克服这一挑战,我们描述了一种新颖的系统,该系统能够对触控笔尖端施加无连接的方向力,以控制用户输入行为并提供触觉信息。本文阐述了Reznik和Canny在他们的“通用平面机械臂”中引入的理论方法,说明了新型“粘滑”动觉显示表面(SKDS)原型的发展。SKDS原型是各种设计努力的演变,突出了系统的效率、准确性和可靠性。我们演示了如何在交互式显示器上产生方向力,以便以完全控制和有效的方式在触摸屏上移动无连接的触控笔。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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