Integration of serious games and IoT data management platforms to motivate behavioural change for energy efficient lifestyles

Clara Garcia-Garcia, Fernando Terroso-Sáenz, Fernando Gonzalez-Burgos, A. Gómez-Skarmeta
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引用次数: 10

Abstract

The household sector is a prominent area in terms of energy consumption. In order to achieve meaningful energy savings, IoT solutions to monitor different features of a building need to be combined with novel mechanism to motivate users to adopt energy-efficient routines. For that reason, the present work introduces a novel solution that integrates an open IoT data management platform within the FIWARE initiative and a serious game. This game allows users to take part in a healthy competition of energy-related actions. In this paper, the design of this integration is put forward.
整合严肃游戏和物联网数据管理平台,激发节能生活方式的行为改变
就能源消耗而言,家庭部门是一个突出的领域。为了实现有意义的节能,监控建筑物不同特征的物联网解决方案需要与新机制相结合,以激励用户采用节能常规。因此,目前的工作引入了一种新颖的解决方案,该解决方案将FIWARE计划中的开放物联网数据管理平台和一个严肃的游戏集成在一起。这款游戏允许用户参与能源相关行动的健康竞争。本文提出了该集成系统的设计方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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