On Conflicts and Strategies in QBF

N. Bjørner, Mikoláš Janota, William Klieber
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引用次数: 15

Abstract

QBF solving techniques can be divided into the DPLL-based and expansion-based. In this paper we look at how these two techniques can be combined while using strategy extraction as a means of interaction between the two. Once propagation derives a conflict for one of the players, we analyse the proof of such and devise a strategy for the opponent. Subsequently, this strategy is used to constrain the losing player. The implemented prototype shows feasibility of the approach. A number of avenues for future research can be envisioned. Can strategies be employed in a different fashion? Can better strategy be constructed? Do the presented techniques generalize beyond QBF?
论QBF中的冲突与策略
QBF求解技术可分为基于dpl的和基于扩展的。在本文中,我们着眼于如何将这两种技术结合起来,同时使用策略提取作为两者之间交互的手段。一旦传播产生了一个参与者的冲突,我们就会分析这种证明,并为对手设计一个策略。随后,这个策略被用来约束失败的玩家。实现的原型验证了该方法的可行性。可以设想未来研究的一些途径。策略能否以不同的方式运用?能否制定出更好的战略?所提出的技术是否可以推广到QBF之外?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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