Virtual reality use for evaluation and improvement of building emergency signage

S. Wyke, Kasper Meyer Andersen, Mads Hardahl, Magnus Mejlholm Harlyk, Erik Vils Risbøl, K. Svidt
{"title":"Virtual reality use for evaluation and improvement of building emergency signage","authors":"S. Wyke, Kasper Meyer Andersen, Mads Hardahl, Magnus Mejlholm Harlyk, Erik Vils Risbøl, K. Svidt","doi":"10.35490/EC3.2019.168","DOIUrl":null,"url":null,"abstract":"Immersive Virtual Reality (VR) is often used to visualise architecture, interior design and building use. This study looks into the use of VR in evaluation of emergency signage with respect to fire evacuation. In a single case study experiment using Serious Gaming (SG), test persons were immersed into VR using a head mounted display (HMD) and asked to evacuate a test building in a fire scenario. The case study experiment provided a keen understanding into people’s reaction to emergency signage and how detection of such signage during evacuation can be improved.","PeriodicalId":126601,"journal":{"name":"Proceedings of the 2019 European Conference on Computing in Construction","volume":"309 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2019 European Conference on Computing in Construction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35490/EC3.2019.168","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

Abstract

Immersive Virtual Reality (VR) is often used to visualise architecture, interior design and building use. This study looks into the use of VR in evaluation of emergency signage with respect to fire evacuation. In a single case study experiment using Serious Gaming (SG), test persons were immersed into VR using a head mounted display (HMD) and asked to evacuate a test building in a fire scenario. The case study experiment provided a keen understanding into people’s reaction to emergency signage and how detection of such signage during evacuation can be improved.
虚拟现实技术在建筑应急标识评价与改进中的应用
沉浸式虚拟现实(VR)通常用于可视化建筑,室内设计和建筑使用。本研究探讨了虚拟现实技术在火灾疏散应急标识评估中的应用。在使用Serious Gaming (SG)的单一案例研究实验中,测试人员使用头戴式显示器(HMD)沉浸在VR中,并被要求在火灾场景中撤离测试大楼。通过案例研究实验,深入了解了人们对应急标识的反应,以及如何提高疏散过程中对此类标识的检测。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信