Designing an Android-based Space Travel Application Trough Virtual Reality for Teaching Media

Rohmat Indra Borman, Yogi Purnomo Putra, Yusra Fernando, D. E. Kurniawan, Purwono Prasetyawan, Imam Ahmad
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引用次数: 12

Abstract

VR is a technology that represents the real world into a virtual world by showing 3D environments using the special electronic equipment. In order to improve the literacy in the field of astronomy technology is needed that can assist in learning the solar system by using visual, auditory, and kinesthetic learning styles to make learning enjoyable. For this reason, VR technology can be applied as a tool in the introduction of the solar system in the form of smartphone applications in order to increase the attractiveness of learning. Based on the results of virtual reality technology research on Android-based space travel applications users can see, hear, and do something. Usability testing with a questionnaire obtained an average value of 89%. While user behavior testing can be declared feasible to use, because the average user experiences motion sickness at 9 minutes, 20 seconds, while all tour packages are 7 minutes, 24 seconds.
基于android平台的虚拟现实教学媒体空间旅行应用设计
VR是一种利用特殊的电子设备,通过展示3D环境,将现实世界表现为虚拟世界的技术。为了提高天文学领域的读写能力,需要能够通过视觉、听觉和动觉学习方式来帮助学习太阳系的技术,使学习变得愉快。因此,为了提高学习的吸引力,VR技术可以以智能手机应用程序的形式作为引进太阳系的工具。基于虚拟现实技术对基于android的太空旅行应用程序的研究结果,用户可以看到、听到和做一些事情。使用问卷进行可用性测试的平均值为89%。虽然用户行为测试可以说是可行的,因为用户体验晕动病的平均时间是9分20秒,而所有旅游套餐的平均时间是7分24秒。
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