Air Hockey iOS Game That Uses Fuzzy-Logic for Game-Balancing

C. Delgado-Mata, J. Ibáñez
{"title":"Air Hockey iOS Game That Uses Fuzzy-Logic for Game-Balancing","authors":"C. Delgado-Mata, J. Ibáñez","doi":"10.1109/TAAI.2012.17","DOIUrl":null,"url":null,"abstract":"This article describes a video game for iOS mobile devices. The video game is based on the arcade game of air hockey and it uses adaptive physics to improve the experience between two human opponents. The physics of the game continually adapts itself to the ability of each player. That is, the game becomes more difficult for the skillful player, however, it becomes easier for the inexperienced player. This is achieved by applying fuzzy-logic to affect the physical properties of the air hockey game that are driven by the Chipmunk physic motor engine.","PeriodicalId":385063,"journal":{"name":"2012 Conference on Technologies and Applications of Artificial Intelligence","volume":"31 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-11-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 Conference on Technologies and Applications of Artificial Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TAAI.2012.17","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

This article describes a video game for iOS mobile devices. The video game is based on the arcade game of air hockey and it uses adaptive physics to improve the experience between two human opponents. The physics of the game continually adapts itself to the ability of each player. That is, the game becomes more difficult for the skillful player, however, it becomes easier for the inexperienced player. This is achieved by applying fuzzy-logic to affect the physical properties of the air hockey game that are driven by the Chipmunk physic motor engine.
《空中曲棍球》iOS游戏运用模糊逻辑实现游戏平衡
本文描述了一款iOS移动设备上的电子游戏。这款视频游戏是基于空中曲棍球的街机游戏,并使用自适应物理来改善两个人类对手之间的体验。游戏的物理效果会不断适应每个玩家的能力。也就是说,游戏对熟练玩家来说变得更加困难,但对没有经验的玩家来说却变得更加容易。这是通过应用模糊逻辑来影响由花栗鼠物理引擎驱动的空气曲棍球游戏的物理属性来实现的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信