A fast algorithm of geometry generalization

Yuwei Wang, Danhuai Guo, Kuien Liu, Yan Xiong
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Abstract

Map generalization is commonly used in many GIS applications to produce maps with less detail so as to reduce the mapping complexity. Different from common simplifying strategies which simplify individual geometry objects separately, in this paper we consider the problem of generalizing the geometry objects under the topological constraints among the geometries and given constraining points. We propose a Cross-line algorithm to simplify the map while preserving the topological constraints. The proposed algorithm is extensively evaluated on five real map datasets and large synthetic datasets, and the results show that our proposed approach can greatly simplify the map with extremely high correctness and excellent efficiency.
一种快速几何泛化算法
在许多GIS应用中,地图概化通常用于生成较少细节的地图,以降低制图的复杂性。不同于一般的对单个几何对象分别进行简化的简化策略,本文考虑了几何对象之间的拓扑约束和给定约束点下的几何对象泛化问题。我们提出了一种跨线算法来简化映射,同时保留拓扑约束。在5个真实地图数据集和大型合成数据集上对该算法进行了广泛的评估,结果表明该算法可以极大地简化地图,具有极高的准确性和卓越的效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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