Multiscale surface representation and rendering for point clouds

Sang-Btan Park, Sang Uk Lee, Hyeokho Choi
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引用次数: 6

Abstract

We introduce a new multiscale geometry representation based on tree-structured piecewise plane approximation of 3-D surface geometry. Dyadic division and piano approximation of points within each dyadic cube result in a tree-structured multiscale representation of the 3-D surface described by point cloud data. We then perform a complexity-regularized tree pruning to obtain a compact representation of the surface geometry. Based on its adaptivity and multiscale structure, the proposed representation scheme provides a desirable framework for efficient geometry modelling, fast processing, and geometry coding. We apply the proposed geometry models to point cloud rendering to demonstrate supremacy of our efficient geometry representation.
点云的多尺度表面表示和渲染
提出了一种基于三维曲面几何的树状结构分段平面近似的多尺度几何表示方法。对每个并矢立方体内的点进行并矢分割和钢琴近似,得到由点云数据描述的三维表面的树状多尺度表示。然后,我们执行一个复杂正则化的树修剪,以获得表面几何形状的紧凑表示。基于其自适应性和多尺度结构,该表示方案为高效的几何建模、快速处理和几何编码提供了理想的框架。我们将提出的几何模型应用于点云渲染,以证明我们高效的几何表示的优越性。
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