Design for wearability

Francine Gemperle, C. Kasabach, J. Stivoric, Malcolm Bauer, Richard L. Martin
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引用次数: 537

Abstract

Digital Technology is constantly improving as information becomes wireless. These advances demand more wearable and mobile form factors for products that access information. A product that is wearable should have wearability. This paper explores the concept of dynamic wearability, through design research. Wearability is defined as the interaction between the human body and the wearable object. Dynamic wearability extends that definition to include the human body in motion. Our research has been to locate, understand, and define the spaces on the human body where solid and flexible forms can rest-without interfering with fluid human movement. The result is a set of design guidelines embodied in a set of wearable forms. These wearable forms describe the three dimensional spaces on the body best suited for comfortable and unobtrusive wearability by design.
耐磨性设计
随着信息的无线化,数字技术也在不断进步。这些进步要求访问信息的产品具有更可穿戴和移动的外形。可穿戴的产品应该具有可穿戴性。本文通过设计研究,探讨了动态耐磨性的概念。可穿戴性被定义为人体与可穿戴物体之间的相互作用。动态可穿戴性将这一定义扩展到包括运动中的人体。我们的研究一直是定位、理解和定义人体上的空间,在那里固体和灵活的形式可以休息,而不干扰人体的流动运动。结果是一套设计准则体现在一套可穿戴的形式。这些可穿戴的形式通过设计描述了身体上最适合舒适和不显眼的可穿戴性的三维空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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