H. S. Hossain, Md Abdullah Al Hafiz Khan, Nirmalya Roy
{"title":"SoccerMate: A personal soccer attribute profiler using wearables","authors":"H. S. Hossain, Md Abdullah Al Hafiz Khan, Nirmalya Roy","doi":"10.1109/PERCOMW.2017.7917551","DOIUrl":null,"url":null,"abstract":"The use of smartphone and wearable devices in various sporting events is an optimistic opportunity to profile player's physical fitness and physiological health conditioning attributes. Recently a variety of commercial wearables with respect to different sports are available in the market. As these wearables differ for distinctive sports, it becomes a hassle to effectively profile them for multiple sports sessions in day to day practice events. Wrist worn devices like smartwatches are becoming a trend in sports analytics recently and researchers are leveraging them to infer various contexts of the players to improve the quality, tactics, strategy of playing matches against the opponents. Visual observation is the most popular way to track a player's abilities in soccer, but as a player it is not always possible to self-assess your own strengths and weaknesses in a field. In this paper, we propose to exploit the wrist worn devices with built in accelerometer to help represent attributes of technical judgement, tactical awareness and physical aspects of a soccer player. We propose to use deep learning to build our classification model which analyzes different soccer events like in-possession, pass, kick, sprint, run and dribbling. Based on these soccer events, we evaluate the overall ability of a soccer player. Our experiments show that, these wearable technology guided attributes profiling can help a coach or scout to better understand the competence of a player in addition to traditional visual observation.","PeriodicalId":319638,"journal":{"name":"2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-03-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PERCOMW.2017.7917551","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 22
Abstract
The use of smartphone and wearable devices in various sporting events is an optimistic opportunity to profile player's physical fitness and physiological health conditioning attributes. Recently a variety of commercial wearables with respect to different sports are available in the market. As these wearables differ for distinctive sports, it becomes a hassle to effectively profile them for multiple sports sessions in day to day practice events. Wrist worn devices like smartwatches are becoming a trend in sports analytics recently and researchers are leveraging them to infer various contexts of the players to improve the quality, tactics, strategy of playing matches against the opponents. Visual observation is the most popular way to track a player's abilities in soccer, but as a player it is not always possible to self-assess your own strengths and weaknesses in a field. In this paper, we propose to exploit the wrist worn devices with built in accelerometer to help represent attributes of technical judgement, tactical awareness and physical aspects of a soccer player. We propose to use deep learning to build our classification model which analyzes different soccer events like in-possession, pass, kick, sprint, run and dribbling. Based on these soccer events, we evaluate the overall ability of a soccer player. Our experiments show that, these wearable technology guided attributes profiling can help a coach or scout to better understand the competence of a player in addition to traditional visual observation.