A Real Time Perceptual Threshold Simulator

J. Herre, E. Eberlein, K. Brandenburg
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引用次数: 3

Abstract

InjJOdWiQn Low bit rate coding of high quality digital audio uses perceptual criteria to shape the quantization noise. [ 11 is an example for such an algorithm. Modelling of the hearing process is necessary to get knowledge about the required noise shaping. Such models used to estimate the actual hearing threshold of the human ear and in this way determine the e m r limit that must not be exceeded for a transparent coding of the signal. Traditional perceptual models consider rnasking effects which state that under certain circumstances small signals cannot be detected by the listener in the presence of a 1ar;ge signal, that they have been "masked". The masking depends on the signal's spectral characteristics and its structure in time. Up to now the dependencies of some parameters are research topics. One example is the local predictability of a signal, also hown as 'tonality' ([2]) which has a strong influence on the masking ability of a signal. This paper presents a useful tool for psychoacoustic research: The Real Time Perceptual Threshold Simulator.
一个实时感知阈值模拟器
高质量数字音频的低比特率编码使用感知准则来塑造量化噪声。[11]是这种算法的一个示例。对听力过程进行建模对于了解所需的噪声整形是必要的。这种模型用于估计人耳的实际听力阈值,并以此方式确定不得超过透明编码信号的emr限制。传统的感知模型考虑了屏蔽效应,即在特定情况下,小信号在有大信号的情况下无法被听者检测到,它们被“屏蔽”了。掩蔽取决于信号的频谱特性及其在时间上的结构。一些参数的相关性是目前研究的课题。一个例子是信号的局部可预测性,也被称为“调性”([2]),它对信号的屏蔽能力有很大的影响。本文介绍了一种用于心理声学研究的有用工具:实时感知阈值模拟器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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