Static strategies and inference for the game of Phantom Go

Tan Zhu, Yueming Yuan, Ji Ma, Jiao Wang
{"title":"Static strategies and inference for the game of Phantom Go","authors":"Tan Zhu, Yueming Yuan, Ji Ma, Jiao Wang","doi":"10.1109/CCDC.2015.7162575","DOIUrl":null,"url":null,"abstract":"Playing the game with partially observable information is a very challenging issue in AI field as its high complexity. Phantom game is a kind of such games, which is usually with large state space. One of them, Phantom Go, is the variant game of computer Go with imperfect information. It is a great challenge and attractive topic in AI for its uncertainty of the hidden information and the complexity from computer Go. In the recent years, the research of IS-MCTS (Information Set Monte-Carlo Search) has boosted the development of Phantom games. Determinization is the very crucial processing in IS-MCTS, which reveals the imperfect information and provides perfect board configuration to the Monte-Carlo tree. As a result, advanced methods that make use of the knowledge by rational players to predict the opponent's information is highly required. This paper proposes two static strategies and an inference model to demonstrate how to use professional knowledge to improve the search quality. These methods are universal and will greatly improve the playing strength of the Phantom Go program.","PeriodicalId":273292,"journal":{"name":"The 27th Chinese Control and Decision Conference (2015 CCDC)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-05-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The 27th Chinese Control and Decision Conference (2015 CCDC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CCDC.2015.7162575","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Playing the game with partially observable information is a very challenging issue in AI field as its high complexity. Phantom game is a kind of such games, which is usually with large state space. One of them, Phantom Go, is the variant game of computer Go with imperfect information. It is a great challenge and attractive topic in AI for its uncertainty of the hidden information and the complexity from computer Go. In the recent years, the research of IS-MCTS (Information Set Monte-Carlo Search) has boosted the development of Phantom games. Determinization is the very crucial processing in IS-MCTS, which reveals the imperfect information and provides perfect board configuration to the Monte-Carlo tree. As a result, advanced methods that make use of the knowledge by rational players to predict the opponent's information is highly required. This paper proposes two static strategies and an inference model to demonstrate how to use professional knowledge to improve the search quality. These methods are universal and will greatly improve the playing strength of the Phantom Go program.
幻影围棋的静态策略与推理
在AI领域中,使用部分可观察信息进行游戏是一个非常具有挑战性的问题,因为它具有很高的复杂性。幻影游戏就是这类游戏的一种,通常具有较大的状态空间。其中之一,幻影围棋,是不完全信息下的电脑围棋的变体。由于其隐藏信息的不确定性和计算机围棋的复杂性,它是人工智能领域一个非常具有挑战性和吸引力的课题。近年来,IS-MCTS(信息集蒙特卡罗搜索)的研究推动了幻影游戏的发展。确定是is - mcts中非常关键的过程,它揭示了不完全信息,并为蒙特卡罗树提供了完美的板配置。因此,利用理性参与者的知识来预测对手信息的先进方法是非常必要的。本文提出了两种静态策略和一个推理模型来演示如何利用专业知识来提高搜索质量。这些方法是通用的,将大大提高幻影围棋程序的下棋强度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信