Play it again: a study of the factors underlying speech browsing behavior

S. Whittaker, Julia Hirschberg, C. H. Nakatani
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引用次数: 29

Abstract

Several recent UIs support access to recorded speech archives, but these have not yet been systematically evaluated. We describe a laboratory study of speech archive browsing using a GUI. We evaluate the effects of four factors: task type, familiarity, structure, and play operation duration. We found that while users learnt the overall layout of topics in the archive, they experienced major problems in learning the internal structure of archival topics. Contrary to our expectations, we also discovered that structural information and fixed duration play operations were less useful for browsing than anticipated. We discuss the impact of our results for speech archive UI design, and describe a new UI which supports navigation within topic.
再来一遍:对语音浏览行为的潜在因素的研究
最近几个美国支持访问录音语音档案,但这些还没有被系统地评估。我们描述了一个使用GUI浏览语音档案的实验室研究。我们评估了四个因素的影响:任务类型、熟悉度、结构和游戏操作时间。我们发现,用户在了解档案主题整体布局的同时,在了解档案主题内部结构方面存在较大问题。与我们的预期相反,我们还发现结构信息和固定持续时间的游戏操作对于浏览没有预期的那么有用。我们讨论了我们的结果对语音存档UI设计的影响,并描述了一个支持主题内导航的新UI。
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