EDEVS : A Scalable DEVS Formalism for Event-Scheduling Based Parallel and Distributed Simulations

Gang Liu, Yiping Yao, Shaoliang Peng
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引用次数: 10

Abstract

Scalability is very important for parallel and distributed simulations. Several techniques have been proposed to develop scalable synchronization strategies, communication services or fundamental algorithms, while little has been seen to deal with the modeling stage of the application. Learning from the HPC (High Performance Computing) lesson, it is clear that the time spent in developing a simulation application must be considered in evaluating the scalability of the application. There are many discrete event simulation platforms built for large parallel and distributed simulations, such as SPEEDES (Synchronous Parallel Environment for Emulation and Discrete Event Simulation), GTW (Georgia tech Time Warp), and YHSUPE, etc. They take Event-Scheduling as their modeling paradigm and have achieved great runtime performance, but lack in providing efficient modeling methods. To deal with this issue, a component-based specification, which can support hierarchical decomposition of large models and facilitate model reuse, is presented. This paper extends the DEVS (Discrete Event simulation specification) and proposes a component-based formalism, called EDEVS (Event-Scheduling Discrete Event simulation Specification) for the existing Event-Scheduling parallel and distributed simulation platforms.
EDEVS:基于事件调度的并行和分布式仿真的可扩展DEVS形式
可扩展性对于并行和分布式仿真非常重要。已经提出了几种技术来开发可伸缩的同步策略、通信服务或基本算法,而很少有人看到处理应用程序的建模阶段。从HPC(高性能计算)课程中,很明显,在评估应用程序的可伸缩性时必须考虑开发模拟应用程序所花费的时间。有许多离散事件仿真平台是为大型并行和分布式仿真而构建的,如SPEEDES(仿真和离散事件仿真的同步并行环境)、GTW (Georgia tech Time Warp)和YHSUPE等。它们以Event-Scheduling为建模范式,取得了良好的运行时性能,但缺乏有效的建模方法。为了解决这一问题,提出了一种支持大型模型分层分解和便于模型重用的基于组件的规范。本文对离散事件仿真规范(DEVS)进行了扩展,针对现有的事件调度并行和分布式仿真平台,提出了一种基于组件的事件调度离散事件仿真规范(EDEVS)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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