Cybersickness: an experimental study to isolate the effects of rotational scene oscillations

R. So, W. Lo
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引用次数: 53

Abstract

Head-coupled virtual reality systems can cause symptoms of sickness (cybersickness). A study has been conducted to investigate the effects of scene oscillations on the level and types of cybersickness. Sixteen male subjects participated in the experiments. They were exposed to four 20-minute virtual simulation sessions, in a balanced order with 10 days separation. The 4 simulation sessions exposed the subjects to similar visual scene oscillation in different axis: pitch axis, yaw axis, roll axis and no oscillation (speed: 30/spl deg//s, range: +/-60/spl deg/). Verbal ratings of nausea level were taken at 5-minute intervals and sickness symptoms were measured before and after the exposure using the Simulator Sickness Questionnaire (SSQ). Significant differences were found between the no oscillation condition and the oscillating conditions. With scene oscillation, nausea ratings increased significantly after 5-minute exposure for all the oscillation axes (pitch, yaw, and roll axes). Total sickness scores were obtained from the SSQ and their profiles with different scene oscillation axes were presented.
晕屏:一项分离旋转场景振荡影响的实验研究
头戴式虚拟现实系统会引起晕机症状。一项研究调查了场景振荡对晕机程度和类型的影响。16名男性受试者参加了实验。他们被暴露在四个20分钟的虚拟模拟会议中,以平衡的顺序,间隔10天。在4个模拟阶段中,受试者在俯仰轴、偏航轴、横滚轴和无振荡(速度:30/spl度//s,范围:+/-60/spl度//)的不同轴上经历相似的视觉场景振荡。每隔5分钟对恶心程度进行口头评分,并使用模拟恶心问卷(SSQ)测量暴露前后的恶心症状。无振荡条件和振荡条件之间存在显著差异。随着场景振荡,所有振荡轴(俯仰、偏航和横滚轴)曝光5分钟后,恶心评分显著增加。从SSQ中获得了总病态得分,并给出了不同场景振荡轴的病态得分曲线。
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