Use of Animation Software in the Simulation of On-Body Communication Channels

M. Gallo, P. Hall, M. Bozzetti
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引用次数: 8

Abstract

Wireless Body Area Networks (WBANs) promise cheap and unobtrusive interconnections of electronic based sensors, processors and other devices during normal daily activities in personal, military and sports use. However the modelling of body dynamics raises difficulties when simulation of the channels is required. In this paper the activity of walking has been studied, through the combination of animation and electromagnetic software. Simulations of a walking male at the frequency of 2.45 GHz for two different channels are presented and these results are compared with measurements made in anechoic chamber.
动画软件在人体通信通道仿真中的应用
无线体域网络(wban)承诺在个人、军事和体育等日常活动中,廉价且不显眼地连接基于电子传感器、处理器和其他设备。然而,当需要对通道进行模拟时,人体动力学建模就会遇到困难。本文采用动画与电磁软件相结合的方法,对行走活动进行了研究。对行走男性在2.45 GHz频率下的两个不同通道进行了仿真,并与消声室的测量结果进行了比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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