Virtual camera modeling for multi-view simulation of surveillance scenes

N. Bisagno, N. Conci
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引用次数: 3

Abstract

A recent trend in research is to leverage on advanced simulation frameworks for the implementation and validation of video surveillance and ambient intelligence algorithms. However, in order to guarantee a seamless transferability between the virtual and real worlds, the simulator is required to represent the real-world target scenario in the best way possible. This includes on the one hand the appearance of the scene and the motion of objects, and, on the other hand, it should be accurate with respect to the sensing equipment that will be used in the acquisition phase. This paper focuses on the latter problem related to camera modeling and control, discussing how noise and distortions can be handled, and implementing an engine for camera motion control in terms of pan, tilt, and zoom, with particular attention to the video surveillance scenario.
多视点监控场景仿真的虚拟摄像机建模
最近的研究趋势是利用先进的仿真框架来实现和验证视频监控和环境智能算法。然而,为了保证虚拟世界和现实世界之间的无缝转移,需要模拟器以最好的方式表示现实世界的目标场景。这一方面包括场景的外观和物体的运动,另一方面,它应该是准确的,相对于将在采集阶段使用的传感设备。本文重点讨论了与摄像机建模和控制相关的后一个问题,讨论了如何处理噪声和失真,并实现了一个基于平移、倾斜和变焦的摄像机运动控制引擎,特别关注了视频监控场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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