Integrating real-world and computer-supported collaboration in the presence of mobility

J. Bates, M. D. Spiteri, David Halls, J. Bacon
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引用次数: 9

Abstract

We have developed an environment in which real-world collaborative working (RWCW) and computer-supported collaborative working (CSCW) can be seamlessly integrated. Real-world collaboration usually involves mobile individuals in casual or pre-arranged meetings with colleagues. On the other hand computer-supported collaboration involves using computer-based tools to cooperate, e.g. multimedia conferencing and shared design tools. Our environment generalizes activities from the real-world and computer-supported collaboration as events. This enables computer-based applications to be built around a mixture of both scenarios, e.g. a user mobile in the real-world, may be using computer-supported tools to collaborate with other users. If the user moves between locations in the physical world, the computer-based tools he/she is using follow, being transported to the nearest, or a selected workstation. Our environment supports the automatic storage of events, both real-world and computer-supported so that collaborative activities can be later replayed, queried, analyzed and visualized. It is our thesis that this paradigm effectively removes the limitations that each form of collaboration has in isolation, and applications like the ones we have been able to develop using this infrastructure can enhance individual and group productivity.
在移动环境下整合现实世界和计算机支持的协作
我们已经开发了一种环境,在这种环境中,现实世界的协作工作(RWCW)和计算机支持的协作工作(CSCW)可以无缝集成。现实世界的协作通常涉及移动个人与同事的非正式或预先安排的会议。另一方面,计算机支持的协作涉及使用基于计算机的工具进行协作,例如多媒体会议和共享设计工具。我们的环境将现实世界和计算机支持的协作中的活动概括为事件。这使得基于计算机的应用程序可以围绕这两种场景的混合而构建,例如,现实世界中的移动用户可能正在使用计算机支持的工具与其他用户协作。如果用户在物理世界中的位置之间移动,他/她正在使用的基于计算机的工具将跟随,被运送到最近的或选定的工作站。我们的环境支持事件的自动存储,包括真实世界的事件和计算机支持的事件,以便以后可以重播、查询、分析和可视化协作活动。我们的论点是,这种范式有效地消除了每种形式的协作的局限性,并且我们已经能够使用这种基础设施开发的应用程序可以提高个人和团队的生产力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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