Immersive Virtual Reality as a Supplement in the Rehabilitation Program of Post-Stroke Patients

Maria Anna V. San Luis, Rowel Atienza, A. S. Luis
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引用次数: 14

Abstract

In a time when prolonging the quality of life better is not just through long-established medical practices but by technology assisting humans, various projects are challenging the traditional methods of caring for a patient. In stroke, desktop virtual environments (DVEs) are being used to supplement the patient's rehabilitation. The type of rehabilitation provides another means for patients to actively participate in the rehabilitation program through motion mirroring using their television or computer screens. However, immersive virtual reality (VR) is also gaining popularity and is challenging the common DVEs in its effectivity through involving more sensory stimulation of the nervous system. The project aims to answer the questions: Would immersion of a patient in VR positively help in their rehabilitation and what are the patient's needs that has to be addressed for it to be effective? To supplement the patients in their rehabilitation program, a mobile VR application is created using VR peripherals available commercially. The basic principle is that immersion in VR will add more sensory and cognitive stimuli to the stroke patient's traditional hospital rehabilitation. Findings of the study show positive effects of including immersive VR in the rehabilitation program of post-stroke patients. In the present, little information is available on the effects of immersive VR in motor rehabilitation. The study quantifies and qualifies its use specifically in the motor rehabilitation of stroke patients.
沉浸式虚拟现实作为脑卒中后患者康复计划的补充
在一个不仅通过长期建立的医疗实践,而且通过技术辅助人类来提高生活质量的时代,各种项目正在挑战传统的照顾病人的方法。在中风中,桌面虚拟环境(DVEs)被用来辅助病人的康复。这种类型的康复为患者提供了另一种积极参与康复计划的手段,通过他们的电视或电脑屏幕进行运动镜像。然而,沉浸式虚拟现实(VR)也越来越受欢迎,并通过对神经系统的更多感官刺激来挑战普通虚拟现实的有效性。该项目旨在回答以下问题:患者沉浸在VR中是否会对他们的康复有积极的帮助?为了使其有效,患者的需求必须得到满足?为了补充患者的康复计划,使用商用VR外设创建了一个移动VR应用程序。其基本原理是,沉浸式VR将为中风患者的传统医院康复增加更多的感官和认知刺激。研究结果表明,将沉浸式VR纳入中风后患者的康复计划具有积极作用。目前,关于沉浸式VR在运动康复中的作用的信息很少。该研究量化并明确了其在脑卒中患者运动康复中的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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