Revealing the unseen: Altering modes of viewing practice to explore the aesthetics of seeing more than one frame at a time

Bronwyn Horne
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Abstract

Contemporary animation is typically viewed in a digital format which is subject to the mechanics of cinema: a frame-by-frame presentation of a sequence of images (at a constant rate) so that the illusion of continuous motion is experienced by the viewer. In this article I argue that by altering the way we view animation, we could influence the viewer’s experience and understanding of an animated work. The research is a culmination of my Ph.D. by creative practice, which unpacks modes of viewing practice through the creation of an experimental short film and the presentation of an art exhibition that reveal movement for the viewer in a deliberately playful manner. The short film expands on the experimental animation technique known as strata-stencil that uses a multiple layered approach, revealing the consecutive frames of a movement on every frame. Drawing on techniques of nineteenth-century chronophotography, my work focuses on the representation of movement in classic cartoon-style animation and reveals the construction of animation for the viewer through static and animated sequences. My interest lies in the imperceptible moments that are lost in standard viewing practice, forcing the viewer to question their understanding of a movement and the aesthetics involved in seeing more than one frame at a time. I propose that we look at the individual animation frames not in isolation but simultaneously as sequences, so that the notion of seriality informs the viewer’s understanding of animated movement as a distinct aesthetic experience. In doing this, I challenge the viewer to look at animation in a different way and create an innovative viewing experience.
揭示看不见的:改变观看实践的模式,探索一次看到多个框架的美学
当代动画通常以数字格式观看,这受制于电影的机制:一帧一帧地呈现一系列图像(以恒定的速率),因此观众可以体验到连续运动的错觉。在这篇文章中,我认为通过改变我们看待动画的方式,我们可以影响观众对动画作品的体验和理解。这项研究是我的创作实践博士学位的高潮,通过一个实验性短片的创作和一个艺术展览的呈现,以一种故意有趣的方式为观众揭示运动,揭示了观看实践的模式。短片扩展了被称为分层模板的实验动画技术,该技术使用多层方法,在每一帧上显示运动的连续帧。借鉴19世纪的时间摄影技术,我的作品专注于经典卡通风格动画中的运动表现,并通过静态和动画序列为观众揭示动画的构建。我的兴趣在于在标准的观看实践中丢失的难以察觉的时刻,迫使观看者质疑他们对运动的理解以及一次观看多个帧所涉及的美学。我建议我们不要孤立地看待单个动画帧,而是同时将其视为序列,这样,序列的概念就可以让观众将动画运动理解为一种独特的审美体验。在这样做的过程中,我挑战观众以不同的方式看待动画,并创造一种创新的观看体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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