{"title":"Temporal representation for multimedia systems","authors":"Minglu Li, Yongqiang Sun, H. Sheng","doi":"10.1109/TIME.1996.555701","DOIUrl":null,"url":null,"abstract":"The paper focuses on temporal representation for multimedia systems. On the basis of an interval-based indeterministic synchronization model the authors propose a new generalized synchronization model (GSM), which has fewer, more powerful interval operators. They then outline a description language paradigm as a preferred approach to specify multimedia systems, and present a new Multimedia Synchronization Description Language (MSDL), which is based on the GSM. Additionally, they demonstrate how the MSDL can be used to describe a large number of present and future multimedia systems.","PeriodicalId":259291,"journal":{"name":"Proceedings Third International Workshop on Temporal Representation and Reasoning (TIME '96)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-05-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Third International Workshop on Temporal Representation and Reasoning (TIME '96)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TIME.1996.555701","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The paper focuses on temporal representation for multimedia systems. On the basis of an interval-based indeterministic synchronization model the authors propose a new generalized synchronization model (GSM), which has fewer, more powerful interval operators. They then outline a description language paradigm as a preferred approach to specify multimedia systems, and present a new Multimedia Synchronization Description Language (MSDL), which is based on the GSM. Additionally, they demonstrate how the MSDL can be used to describe a large number of present and future multimedia systems.