3D reconstruction of mirror-type objects using efficient ray coding

S. Tin, Jinwei Ye, M. Nezamabadi, Can Chen
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引用次数: 14

Abstract

Mirror-type specular objects are difficult to reconstruct: they do not possess their own appearance and the reflections from environment are view-dependent. In this paper, we present a novel computational imaging solution for reconstructing the mirror-type specular objects. Specifically, we adopt a two-layer liquid crystal display (LCD) setup to encode the illumination directions. We devise an efficient ray coding scheme by only considering the useful rays. To recover the mirror-type surface, we derive a normal integration scheme under the perspective camera model. Since the resulting surface is determined up to a scale, we develop a single view approach to resolve the scale ambiguity. To acquire the object surface as completely as possible, we further develop a multiple-surface fusion algorithm to combine the surfaces recovered from different viewpoints. Both synthetic and real experiments demonstrate that our approach is reliable on recovering small to medium scale mirror-type objects.
使用高效光线编码的镜面型物体的三维重建
镜面类型的镜面物体很难重建:它们没有自己的外观,并且来自环境的反射依赖于视图。在本文中,我们提出了一种新的计算成像方法来重建镜面型镜面物体。具体而言,我们采用双层液晶显示器(LCD)设置对照明方向进行编码。我们设计了一种有效的光线编码方案,只考虑有用的光线。为了恢复镜面,我们推导了透视相机模型下的法向积分方案。由于所得到的表面是按比例确定的,因此我们开发了一种单视图方法来解决比例歧义。为了尽可能完整地获取目标表面,我们进一步开发了一种多表面融合算法,将从不同视点恢复的表面结合起来。合成实验和实际实验均表明,该方法在恢复中小尺度镜面型物体上是可靠的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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