Adaptive Motion Vector Prediction for Omnidirectional Video

R. G. Youvalari, A. Aminlou
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引用次数: 2

Abstract

Omnidirectional video is widely used in virtual reality applications in order to create the immersive experience to the user. Such content is projected onto a 2D image plane in order to make it suitable for compression purposes by using current standard codecs. However, the resulted projected video contains deformations mainly due to the oversampling of the projection plane. These deformations are not favorable for the motion models that are used in the recent video compression standards. Hence, omnidirectional video is not efficiently compressible with the current codecs. In this work, an adaptive motion vector prediction method is proposed for efficiently coding the motion information of such content. The proposed method adaptively models the motion vectors of the coding block based on the motion information of the neighboring blocks and calculates a more optimal motion vector predictor for coding the motion information. The experimented results showed that the proposed motion vector prediction method provides up to 2.2% bitrate reduction in the content with high motion and on average 1.1% bitrate reduction for the tested sequences.
面向全向视频的自适应运动矢量预测
全方位视频被广泛应用于虚拟现实应用中,目的是为用户创造身临其境的体验。将这样的内容投影到2D图像平面上,以便通过使用当前标准编解码器使其适合于压缩目的。然而,最终的投影视频包含变形,主要是由于投影平面的过采样。这些变形不利于在最近的视频压缩标准中使用的运动模型。因此,目前的编解码器不能有效地压缩全向视频。本文提出了一种自适应运动矢量预测方法,对此类内容的运动信息进行有效编码。该方法基于相邻块的运动信息自适应地对编码块的运动向量建模,并计算出更优的运动向量预测器来编码运动信息。实验结果表明,所提出的运动矢量预测方法对高运动内容的比特率降低了2.2%,对被测序列的比特率平均降低了1.1%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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