Framework For Preventing Procrastination And Increasing Productivity

A. Amit, S. R. Gautam Shankararam, P. Pradeep, R. Perumalraja., S. Kamalesh
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引用次数: 2

Abstract

Productivity is an assessment of the efficiency of a person, mostly an employee in a specific period of time. One of the major blockers for a productive session is procrastination. Procrastination is the action of delaying or postponing the work. As a result, the overall productivity of the project or the task will be affected. There is lots of research done on how to increase productivity. In real-time, there are certain professional tools used in practice to monitor productivity. For example, Sprints are in some of the software industries for splitting the work into modules and focusing on each of them, one at a time. However, it is not as flexible as one would like and perhaps a bit too complex as far as the general population is concerned. On the other hand, simple tools using Pomodoro technique, Gamification, etc., are used in some places but one simple technique may not be sufficient. Therefore, we propose a simple generic tool that combines Pomodoro technique, Gamification and Leaderboard to avoid or stop procrastinating of an employee. The Pomodoro Timer technique helps in breaking up a large task into sessions, with each session being followed by a break. ProScore tries to influence users to work productively using the points system, "Productivity Score" and by showing their peers, i.e. other users’ productive session details. Next, leaving the task midway of a session penalizes the user by reducing their points, which is called Gamification. Then, Leaderboard is used based on the Points that the employee has scored. This provides users an incentive to top the leaderboard and hence be more productive while doing so. Finally, we also keep track of all the productive sessions so that a user can revisit how they have performed over a course of time.
防止拖延和提高效率的框架
生产力是对一个人的效率的评估,主要是对员工在特定时期的效率的评估。一个富有成效的会议的主要障碍之一是拖延症。拖延症是拖延或推迟工作的行为。因此,项目或任务的整体生产力将受到影响。有很多关于如何提高生产力的研究。在实时情况下,在实践中使用某些专业工具来监控生产力。例如,在一些软件行业中,sprint用于将工作分成模块,并一次一个地关注每个模块。然而,它并不像人们希望的那样灵活,而且对于一般人群来说可能有点太复杂了。另一方面,使用番茄工作法、游戏化等简单工具在某些地方被使用,但一种简单的技术可能是不够的。因此,我们提出了一个简单的通用工具,结合番茄工作法,游戏化和排行榜来避免或停止员工的拖延。番茄时钟技术有助于将一项大任务分成几个阶段,每个阶段之后都有一个休息时间。ProScore试图通过使用积分系统“生产力得分”和显示他们的同伴(即其他用户的生产力会话细节)来影响用户的工作效率。其次,中途离开任务会减少用户的分数,这被称为游戏化。然后,排行榜是基于员工获得的分数使用的。这为用户提供了登顶排行榜的动力,从而提高了他们的工作效率。最后,我们还跟踪所有富有成效的会话,以便用户可以回顾他们在一段时间内的执行情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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