Global synchronization for optimistic parallel discrete event simulation

D. Nicol
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引用次数: 13

Abstract

A number of optimistic synchronization schemes for parallel simulation rely upon a global synchronization. The problem is to determine when every processor has completed all its work, and there are no messages in transit in the system that will cause more work. Most previous solutions to the problem have used distributed termination algorithms, which are inherently serial; other parallel mechanisms may be inefficient. In this paper we describe an efficient parallel algorithm derived from a common “barrier” synchronization algorithm used in parallel processing. The algorithm's principal attraction is speed, and generality—it is designed to be used in contexts more general than parallel discrete-event simulation. To establish our claim to speed, we compare our algorithm's performance with the standard barrier algorithm, and find that its additional costs are not excessive. Our experiments are conducted using up to 256 processors on the Intel Touchstone Delta.
乐观并行离散事件模拟的全局同步
许多并行仿真的乐观同步方案都依赖于全局同步。问题是确定每个处理器何时完成了所有的工作,并且系统中没有正在传输的消息会导致更多的工作。以前的大多数解决方案都使用分布式终止算法,这些算法本质上是串行的;其他并行机制可能效率低下。本文从并行处理中常用的“屏障”同步算法出发,提出了一种高效的并行算法。该算法的主要吸引力在于速度和通用性——它被设计用于比并行离散事件模拟更一般的环境中。为了证明我们对速度的要求,我们将我们的算法与标准屏障算法的性能进行了比较,发现它的额外成本并不高。我们的实验在Intel Touchstone Delta上使用多达256个处理器进行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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