Jérémy Gaillard, Alexandre Vienne, Rémi Baume, Frédéric Pedrinis, A. Peytavie, G. Gesquière
{"title":"Urban data visualisation in a web browser","authors":"Jérémy Gaillard, Alexandre Vienne, Rémi Baume, Frédéric Pedrinis, A. Peytavie, G. Gesquière","doi":"10.1145/2775292.2775302","DOIUrl":null,"url":null,"abstract":"CityGML is a recent standard developed to describe, store and exchange virtual city models. Numerous software programmes have been proposed to construct, edit, modify and visualize city models, but visualisation in a web browser is still challenging. In this paper we propose a framework based on standards for visualising a large amount of 3D city data. CityGML files are processed automatically to provide a city model composed of geometries, textures and semantics. Exchanges follow the pending Open Geospatial standard named 3D portrayal. In this paper, we also demonstrate that a solution where semantics and geometries are exchanged together is possible. An effort has been made to show that an approach based on progressive textures may also be possible.","PeriodicalId":105857,"journal":{"name":"Proceedings of the 20th International Conference on 3D Web Technology","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"32","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th International Conference on 3D Web Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2775292.2775302","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 32
Abstract
CityGML is a recent standard developed to describe, store and exchange virtual city models. Numerous software programmes have been proposed to construct, edit, modify and visualize city models, but visualisation in a web browser is still challenging. In this paper we propose a framework based on standards for visualising a large amount of 3D city data. CityGML files are processed automatically to provide a city model composed of geometries, textures and semantics. Exchanges follow the pending Open Geospatial standard named 3D portrayal. In this paper, we also demonstrate that a solution where semantics and geometries are exchanged together is possible. An effort has been made to show that an approach based on progressive textures may also be possible.