J. Waters, J. Pilcher, B. Plutchak, E. VonColln, D. Grady, Ritesh Patel
{"title":"Describing and reusing warfighter processes and products: an agile training framework","authors":"J. Waters, J. Pilcher, B. Plutchak, E. VonColln, D. Grady, Ritesh Patel","doi":"10.1109/COGSIMA.2015.7108189","DOIUrl":null,"url":null,"abstract":"This position paper describes a framework, i.e. a set of design and architecture recommendations, for achieving agile training. The approach for the design is to be process and data driven, focused on reusability, and borrowing basic principles derived from web-based architectures, semantic processing, user-centered design, composability, complexity management, machine-understandability, scalability, gaming and open linked data. The fundamental features of the framework are open, easily understood, easily implemented, and tool-agnostic. With such a framework defined, the training community could collaborate to build out the more extensive cloud content, extend the capability and ensure that the benefits of agile training are achieved, namely more focused and faster training on shared processes anytime, anywhere at reduced cost and without a large support staff.","PeriodicalId":373467,"journal":{"name":"2015 IEEE International Multi-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE International Multi-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/COGSIMA.2015.7108189","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This position paper describes a framework, i.e. a set of design and architecture recommendations, for achieving agile training. The approach for the design is to be process and data driven, focused on reusability, and borrowing basic principles derived from web-based architectures, semantic processing, user-centered design, composability, complexity management, machine-understandability, scalability, gaming and open linked data. The fundamental features of the framework are open, easily understood, easily implemented, and tool-agnostic. With such a framework defined, the training community could collaborate to build out the more extensive cloud content, extend the capability and ensure that the benefits of agile training are achieved, namely more focused and faster training on shared processes anytime, anywhere at reduced cost and without a large support staff.