A System for Automatic Judgment of Offsides in Soccer Games

Sadatsugu Hashimoto, S. Ozawa
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引用次数: 22

Abstract

In this paper, we propose a system for automatic judgment of offsides in soccer games. We detect and track players in fixed multi camera images and calculate the world coordinates of them. Furthermore, we do a formation analysis by classifying uniforms and calculate the position of an offside line. On the other hand, we calculate the 3D coordinates and the trajectories of a ball in world coordinates from the plane coordinates of a ball in multi cameras and recognize the moment of a play from the 3D trajectories of a ball. In addition, we make a judge player's interfering with play by analyzing the spatial relationship between a ball and players. Finally, we make an offside judgment by integrating these results. We apply our system to a real soccer match and demonstrate the availability of this system by showing the experimental results
足球比赛越位自动判罚系统
本文提出了一种足球比赛越位自动判罚系统。我们在固定的多相机图像中检测和跟踪玩家,并计算他们的世界坐标。此外,通过队服分类进行队形分析,并计算越位线位置。另一方面,我们从多摄像机中球的平面坐标计算出球在世界坐标中的三维坐标和轨迹,并从球的三维轨迹中识别出比赛的时刻。另外,通过分析球与球员之间的空间关系,判断球员对比赛的干扰。最后,综合这些结果,做出越位判断。将该系统应用于一场真实的足球比赛,并通过实验结果验证了该系统的有效性
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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