Auto-Adaptivity: An Optimization-Based Approach to Spatial Adaptivity for Smoke Simulations

M. B. Nielsen, Konstantinos Stamatelos, Morten Bojsen-Hansen, R. Bridson
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引用次数: 1

Abstract

Figure 1: Our new approach to spatial adaptivity enables the user to run adaptive simulations of smoke that are visually close to identical to their sparse non-adaptive counterpart (a) with the benefit of a reduction in computation-time and memory. A few input parameters (b) are fed into our new auto-adaptivity algorithm that retains the voxels which — subject to the constraint of a user-specified computation-budget (fidelity) — globally maximizes the quality of the simulation according to criteria such as distortion-rate, detail and interpolation error. The auto-adaptivity algorithm frees the user from explicitly managing and combining adaptivity controls by automatically determining which voxels to coarsen and refine as shown in the dirt bike simulation which represents the dust at four different levels of resolution (c). Dirt bike courtesy of Kerosene VFX.
自适应:基于优化的烟雾模拟空间适应性方法
图1:我们的新空间适应性方法使用户能够运行烟雾的自适应模拟,这些模拟在视觉上与稀疏的非自适应模拟(a)接近相同,从而减少了计算时间和内存。一些输入参数(b)被输入到我们新的自适应算法中,该算法保留了体素,这些体素-受用户指定的计算预算(保真度)的约束-根据诸如失真率,细节和插值误差等标准全局最大化模拟质量。自适应算法通过自动确定要粗化和细化的体素,将用户从显式管理和组合自适应控制中解放出来,如dirt bike模拟所示,该模拟代表四种不同分辨率水平的灰尘(c)。
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