Probabilistic game semantics

V. Danos, Russell Harmer
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引用次数: 117

Abstract

A category of HO/N-style games and probabilistic strategies is developed where the possible choices of a strategy are quantified so as to give a measure of the likelihood of seeing a given play. A 2-sided die is shown to be universal in this category, in the sense that any strategy breaks down into a composition between some deterministic strategy and that die. The interpretative power of the category is then demonstrated by delineating a Cartesian closed subcategory which provides a fully abstract model of a probabilistic extension of Idealized Algol.
概率博弈语义
HO/ n类型的游戏和概率策略的类别被开发出来,其中策略的可能选择被量化,从而给出看到给定玩法的可能性的度量。双面骰子在这一类别中具有普遍性,因为任何策略都可以分解为确定性策略和该骰子之间的组合。然后通过描述笛卡尔封闭子范畴来证明范畴的解释力,该子范畴提供了理想Algol的概率扩展的完全抽象模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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