A Cloud-Based Traffic Flow Framework for Tactile Internet using SDN and Fog Computing

Vaibhav Fanibhare, N. Sarkar, A. Al-Anbuky
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引用次数: 3

Abstract

Tactile Internet (TI) is an emerging area of research which is still in its infancy, and facing many issues and challenges. One of the main challenges in TI is to achieve a round trip time (RTT) or latency of 1ms or less. This RTT consists of transmission time, processing time (operator's end), and acknowledgement time (controlled environment end). In this paper, we first present a system framework of the multilevel structure of cloud units incorporating Software-Defined Networking (SDN) and Fog Computing (FC) for TI. We then propose an efficient traffic flow framework that can avoid unnecessary processing and waiting times at each cloud units. The SDN and FC approaches are used to control the traffic flow in the system. As FC-empowered edge nodes, fog nodes (FNs) are placed close to the end-user devices, consequently, the communication paths are reduced and minimised RTT is achieved. The system performance is evaluated by iFogSim simulation. Results demonstrate the superiority of the proposed traffic flow framework than edge, cloud, and cellular networks. The findings reported in this paper provide some insights into Tactile Internet that can help network researchers and engineers to contribute further towards developing the next-generation Internet.
基于SDN和雾计算的触觉互联网云交通流框架
触觉互联网(TI)是一个新兴的研究领域,目前仍处于起步阶段,面临着许多问题和挑战。TI的主要挑战之一是实现1毫秒或更短的往返时间(RTT)或延迟。RTT由传输时间、处理时间(操作员端)和确认时间(受控环境端)组成。在本文中,我们首先为TI提出了包含软件定义网络(SDN)和雾计算(FC)的云单元多层结构的系统框架。然后,我们提出了一个有效的交通流框架,可以避免不必要的处理和等待时间在每个云单元。系统的流量控制采用SDN和FC两种方式。作为fc支持的边缘节点,雾节点(FNs)被放置在靠近最终用户设备的位置,因此,减少了通信路径并实现了最小化RTT。通过iFogSim仿真对系统性能进行了评估。结果表明,所提出的交通流框架优于边缘、云和蜂窝网络。本文的研究结果为触觉互联网提供了一些见解,可以帮助网络研究人员和工程师进一步为下一代互联网的发展做出贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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