{"title":"Video processing techniques for 3D television","authors":"Yo-Sung Ho","doi":"10.1109/VCIP.2012.6410853","DOIUrl":null,"url":null,"abstract":"In recent years, various multimedia services have become available and the demand for three-dimensional television (3DTV) is growing rapidly. Since 3DTV is considered as the next generation broadcasting service that can deliver real and immersive experiences by supporting user-friendly interactions, a number of advanced three-dimensional video technologies have been studied. Among them, multi-view video coding is the key technology for various applications including free-viewpoint video, free-viewpoint television, 3DTV, immersive teleconference, and surveillance systems. In this tutorial lecture, we are going to cover the current state-of-the-art technologies for 3D video: representation of 3D scenes, acquisition of 3D video contents, illumination compensation and color correction, camera calibration and image rectification, depth map modeling and enhancement, 3-D warping and depth map refinement, coding of multi-view video and depth map, hole filling for occluded objects, and view synthesis using homography. After defining the basic requirements for realistic 3D broadcasting services, we will cover various multi-modal immersive media processing technologies.","PeriodicalId":103073,"journal":{"name":"2012 Visual Communications and Image Processing","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 Visual Communications and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VCIP.2012.6410853","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
In recent years, various multimedia services have become available and the demand for three-dimensional television (3DTV) is growing rapidly. Since 3DTV is considered as the next generation broadcasting service that can deliver real and immersive experiences by supporting user-friendly interactions, a number of advanced three-dimensional video technologies have been studied. Among them, multi-view video coding is the key technology for various applications including free-viewpoint video, free-viewpoint television, 3DTV, immersive teleconference, and surveillance systems. In this tutorial lecture, we are going to cover the current state-of-the-art technologies for 3D video: representation of 3D scenes, acquisition of 3D video contents, illumination compensation and color correction, camera calibration and image rectification, depth map modeling and enhancement, 3-D warping and depth map refinement, coding of multi-view video and depth map, hole filling for occluded objects, and view synthesis using homography. After defining the basic requirements for realistic 3D broadcasting services, we will cover various multi-modal immersive media processing technologies.