A Software System for Filling Complex Holes in 3D Meshes by Flexible Interacting Particles

D. Yamazaki, V. Savchenko
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Abstract

3D meshes generated by acquisition devices such as laser range scanners often contain holes due to occlusion, etc. In practice, these holes are extremely geometrically and topologically complex. We propose a heuristic hole filling technique using particle systems to fill complex holes with arbitrary topology in 3D meshes. Our approach includes the following steps: hole identification, base surface creation, particle distribution, triangulation, and mesh refinement. We demonstrate the functionality of the proposed surface retouching system on synthetic and real data.
用柔性相互作用粒子填充三维网格复杂孔的软件系统
由激光距离扫描仪等采集设备生成的三维网格通常由于遮挡等原因而包含孔洞。实际上,这些孔在几何上和拓扑上都非常复杂。我们提出了一种启发式填充技术,利用粒子系统填充三维网格中具有任意拓扑结构的复杂孔。我们的方法包括以下步骤:孔识别,基面创建,粒子分布,三角测量和网格细化。我们在合成数据和实际数据上演示了所提出的表面修饰系统的功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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