Grand Challenges: Material Models in the Automotive Industry

R. Schregle, C. Denk, P. Slusallek, M. Glencross
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引用次数: 4

Abstract

Material reflectance definitions are core to high fidelity visual simulation of objects within a compelling 3D scene. In the automotive industry these are used across the entire business process: from conceptualisation of a new product range, through to the final sale. However, current state-of-the-art of material representations leave much to be desired for fast and practical deployment in the industry. Even after decades of research and development, there are no interoperable standards for material models to facilitate exchange between applications. A large discrepancy also exists between the quality of material models used (and indeed the quality at which they can be displayed) across the spectrum of use-cases within the industry. Focussing on the needs of the Automotive Industry, in this position paper, we summarise the main issues that limit the effective use of material models. Furthermore, we outline specific solutions we believe could be investigated in order to address this problem. This paper is the result of a review conducted in conjunction with several key players in the automotive field.
大挑战:汽车工业中的材料模型
材料反射率定义是一个引人注目的3D场景中物体的高保真视觉模拟的核心。在汽车行业,从新产品系列的概念化到最终销售,这些都被用于整个业务流程。然而,目前最先进的材料表示在工业上的快速和实际部署还有很多需要改进的地方。即使经过几十年的研究和开发,也没有材料模型的可互操作标准来促进应用程序之间的交换。在行业内的用例范围内,所使用的材料模型的质量(以及它们可以显示的质量)之间也存在很大的差异。针对汽车行业的需求,在本立场文件中,我们总结了限制材料模型有效使用的主要问题。此外,我们概述了我们认为可以研究的具体解决办法,以解决这一问题。本文是与汽车领域的几个关键参与者一起进行的审查的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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