Understanding material-based imagination : cognitive coupling of animation and user action in interactive digital artworks

Kenny K. N. Chow, D. Harrell
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引用次数: 4

Abstract

We argue, from a perspective integrating cognitive science and the arts, that interactive animated visual graphics, as embodied images whose understanding relies on users’ perceptual and motor apparatuses, connect both mental and material notions of images. Drawing upon cognitive science theories of conceptual blending and material anchors, recent neuroscience results regarding mirror neurons, and phenomenological approaches to human-computer interaction, we bridge the gap between visual perception and bodily interaction in digital environments – calling this process as “material-based imagination” (in contrast to the general notion of imagination as purely a mental activity). Animated images trigger a reflective process in which material-based imaginative construction and elaboration can take place. When this process, enabled by today’s real-time control and rendering technologies, becomes instantaneous and continuous, it mobilizes a motor-sensory feedback loop. This type of user experience constitutes embodiment of meaning and intention through interaction with digital media artifacts. This kind of embodied understanding is pervasive in today’s digitally mediated environments. Through analyses of digital artwork, we show the important role of imaginative blends of concepts in making multiple levels of meaning through embodied expressiveness with motion-based motor input. The implications of these analyses collectively form a step toward an embodied cognition approach to animation phenomena and toward recentralizing understanding of artistic and humanistic production in cognitive research.
理解基于材料的想象:交互式数字艺术作品中动画和用户行为的认知耦合
我们认为,从认知科学和艺术相结合的角度来看,交互式动画视觉图形作为体现图像,其理解依赖于用户的感知和运动设备,将图像的精神和物质概念联系起来。利用概念混合和物质锚定的认知科学理论,最近关于镜像神经元的神经科学成果,以及人机交互的现象学方法,我们弥合了数字环境中视觉感知和身体交互之间的差距——将这一过程称为“基于物质的想象”(与想象纯粹是一种心理活动的一般概念相反)。动画图像触发了一个反思过程,在这个过程中,基于材料的想象构建和阐述可以发生。当这一过程在当今的实时控制和渲染技术的支持下变得即时和连续时,它就会调动一个运动传感器反馈回路。这种类型的用户体验通过与数字媒体工件的交互构成了意义和意图的体现。这种具体的理解在今天的数字媒介环境中普遍存在。通过对数字艺术作品的分析,我们展示了概念的想象性混合在通过基于动作的运动输入的具体化表达中产生多层次意义的重要作用。这些分析的含义共同构成了对动画现象的具身认知方法和对认知研究中艺术和人文生产的重新集中理解的一步。
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