Hierarchical surface fairing with constraints

P. Salvi, T. Várady
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引用次数: 3

Abstract

The surfaces of complex free-form objects can typically be modeled by a hierarchy of primary surfaces, connecting surfaces and corner patches. Within the context of digital shape reconstruction, these surfaces simultaneously approximate measured data points, satisfy fairness criteria and adhere to continuity constraints according to their dependencies. A new framework algorithm is introduced to perfect existing B-spline surfaces; the algorithm alternates --- in a stepwise manner --- between continuity constraint satisfaction and fairing by the remaining degrees of freedom. Some well-known fairing methods are adapted to this framework. Constrained fairing for n-sided corner patches, composed of quadrilaterals, is also briefly discussed. A few examples illustrate the results.
带约束的分层表面整流罩
复杂自由形状物体的表面通常可以通过主表面、连接表面和角块的层次结构来建模。在数字形状重建的背景下,这些曲面同时近似测量数据点,满足公平性标准,并根据它们的依赖关系遵守连续性约束。提出了一种新的框架算法来完善现有的b样条曲面;该算法以逐步的方式在剩余自由度的连续性约束满足和整流罩之间交替。一些著名的整流罩方法适用于这个框架。本文还简要讨论了由四边形组成的n边角块的约束整流罩问题。几个例子说明了结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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