Constructing LVC Simulation Environments Based on Legacy Simulations

Dong Zhihua, Zhu Yuanchang, Di Yanqiang, Meng Xianguo
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引用次数: 5

Abstract

As Modeling and Simulation (M&S) developing rapidly and used widely, more complicated simulations are needed, especially in military. That distinct architectures co-exist affect the interoperability between legacy simulations. It is considered the most promising approach to construct large-scale simulation environment through inter-connecting heterogeneous systems, called multi-architectures simulation environment or LVC simulation environments. When two or more architectures exist in a simulation environment, interoperability problems raise due to the dissimilarities, covering middle ware incompatibilities, dissimilar metamodels for data exchange, and differences in the nature of the services that are provided by the architectures. The article achieves the interoperability in the level of Object Model by creating the broker for each participating system, and establishes the mapping between data in brokers and Architecture-Neutral Object Model (ANOM).
基于遗留仿真构建LVC仿真环境
随着建模与仿真(M&S)技术的迅速发展和广泛应用,需要更复杂的仿真,特别是在军事领域。不同的体系结构共存影响了遗留模拟之间的互操作性。多体系结构仿真环境或LVC仿真环境被认为是通过异构系统相互连接来构建大规模仿真环境的最有前途的方法。当仿真环境中存在两个或多个体系结构时,由于存在差异,包括中间件不兼容、用于数据交换的不同元模型以及体系结构提供的服务性质的差异,从而引发互操作性问题。本文通过为每个参与系统创建代理来实现对象模型级别的互操作性,并建立代理中的数据与体系结构中立对象模型(ANOM)之间的映射关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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