Out-of-core build of a topological data structure from polygon soup

Sara McMains, J. Hellerstein, C. Séquin
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引用次数: 24

Abstract

Many solid modeling applications require information not only about the geometry of an object but also about its topology. Most interchange formats do not provide this information, which the application must then derive as it builds its own topological data structure from unordered, “polygon soup” input. For very large data sets, the topological data structure itself can be bigger than core memory, so that a naive algorithm for building it that doesn't take virtual memory access patterns into account can become prohibitively slow due to thrashing. In this paper, we describe a new out-of-core algorithm that can build a topological data structure efficiently from very large data sets, improving performance by two orders of magnitude over a naive approach.
基于多边形汤的拓扑数据结构的核外构建
许多实体建模应用程序不仅需要对象的几何信息,还需要对象的拓扑信息。大多数交换格式不提供此信息,应用程序必须在从无序的“多边形汤”输入构建自己的拓扑数据结构时派生此信息。对于非常大的数据集,拓扑数据结构本身可能比核心内存更大,因此构建它的朴素算法如果不考虑虚拟内存访问模式,可能会因为抖动而变得非常慢。在本文中,我们描述了一种新的out-of-core算法,它可以从非常大的数据集有效地构建拓扑数据结构,比原始方法提高两个数量级的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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