A Lock-Free Skiplist for Integrated Graphics Processing Units

J. Fuentes, Weiyu Chen, Guei-Yuan Lueh, I. Scherson
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引用次数: 3

Abstract

With the advent of computing systems with on-die integrated graphics processing unit (iGPU), new general-purpose GPU programming challenges have emerged from these heterogeneous processors. We propose a lock-free skiplist for Intel's integrated graphics processor that is optimized to achieve the best performance using the C for Media framework. To the best of our knowledge, this is the first implementation of a lock-free data structure for iGPU. Experimental results show that our proposal is more compute-efficient than an existing discrete GPU implementation and outperforms state-of-the-art lock-free and lock-based skiplists for multi-core CPU, achieving up to 3.5x speedup. Additionally, energy savings of up to 300% are obtained when running different skiplist workloads on iGPU instead of CPU cores, hence further improving energy efficiency.
集成图形处理单元的无锁跳过列表
随着带有片上集成图形处理单元(iGPU)的计算系统的出现,这些异构处理器出现了新的通用GPU编程挑战。我们为英特尔的集成图形处理器提出了一个无锁跳线列表,该跳线列表使用C for Media框架进行了优化,以达到最佳性能。据我们所知,这是第一个实现iGPU的无锁数据结构。实验结果表明,我们的提议比现有的离散GPU实现更具计算效率,并且优于多核CPU的最先进的无锁和基于锁的跳跃器,实现高达3.5倍的加速。此外,在iGPU而不是CPU内核上运行不同的skip - list工作负载,可以节省高达300%的能源,从而进一步提高能源效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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