The Language of Abstraction and Representation

Jiangjun Tang, George Leu, H. Abbass
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引用次数: 0

Abstract

This chapter focuses on the representation side of the process of building a simulation. Selecting how to represent the real system in a model is essential for the resultant simulation. There are various ways to represent a real system in a model – a diagram, an equation, a text script or others. The chapter discusses the most important representation paradigms, and uses finite‐state machine as an example to show how to abstract a system into a model under certain assumptions. It describes all major approaches to representation, including informal methods and formal methods for representation, which are especially relevant to computer simulation. While numerous semi‐formal methods are available for representing real‐world systems the authors only present diagramming and rule‐based representation, which are most relevant to computer simulation. A form of representation can be natural language description, such as a story book or a script given to actors to perform in a film.
抽象与再现的语言
本章着重于构建仿真过程的表示方面。选择如何在模型中表示真实系统对于最终的仿真是至关重要的。在模型中有多种表示真实系统的方法——图表、方程、文本脚本或其他。本章讨论了最重要的表示范式,并以有限状态机为例,展示了如何在某些假设下将系统抽象为模型。它描述了所有主要的表示方法,包括表示的非正式方法和正式方法,这与计算机模拟特别相关。虽然有许多半形式化的方法可用于表示现实世界的系统,但作者只提出了与计算机模拟最相关的图表和基于规则的表示。一种表现形式可以是自然语言描述,例如故事书或给演员在电影中表演的剧本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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