[POSTER] Rubix: Dynamic Spatial Augmented Reality by Extraction of Plane Regions with a RGB-D Camera

Masayuki Sano, Kazuki Matsumoto, B. Thomas, H. Saito
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引用次数: 7

Abstract

Dynamic spatial augmented reality requires accurate real-time 3D pose information of the physical objects that are to be projected onto. Previous depth-based methods for tracking objects required strong features to enable recognition; making it difficult to estimate an accurate 6DOF pose for physical objects with a small set of recognizable features (such as a non-textured cube). We propose a more accurate method with fewer limitations for the pose estimation of a tangible object that has known planar faces and using depth data from an RGB-D camera only. In this paper, the physical object's shape is limited to cubes of different sizes. We apply this new tracking method to achieve dynamic projections onto these cubes. In our method, 3D points from an RGB-D camera are divided into a cluster of planar regions, and the point cloud inside each face of the object is fitted to an already-known geometric model of a cube. With the 6DOF pose of the physical object, SAR generated imagery is then projected correctly onto the physical object. The 6DOF tracking is designed to support tangible interactions with the physical object. We implemented example interactive applications with one or multiple cubes to show the capability of our method.
[海报]Rubix:基于RGB-D相机提取平面区域的动态空间增强现实
动态空间增强现实需要被投影到物体上的精确的实时三维姿态信息。以前基于深度的目标跟踪方法需要强大的特征来实现识别;对于具有少量可识别特征(例如非纹理立方体)的物理对象,很难估计准确的6DOF姿势。我们提出了一种更精确的方法,限制更少,用于具有已知平面的有形物体的姿态估计,并且仅使用来自RGB-D相机的深度数据。在本文中,物理对象的形状被限制为不同大小的立方体。我们应用这种新的跟踪方法来实现在这些立方体上的动态投影。在我们的方法中,来自RGB-D相机的三维点被划分为一组平面区域,物体每个面内的点云被拟合到一个已知的立方体几何模型中。有了物体的6DOF姿态,SAR生成的图像就会正确地投射到物体上。6DOF跟踪旨在支持与物理对象的有形交互。我们实现了带有一个或多个多维数据集的示例交互式应用程序,以展示我们的方法的功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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